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Pupforce!

In this project we made a 2D shoot-em-up, based on an alternative version of Laika, the first dog in space. Early on I put together the mockups for the game and I helped develop the puppet theater-esque artstyle, with many of the objects looking like painted pieces of cardboard. The rest of the time I mainly worked on the backgrounds and some of the UI.

A few mockups, concepts and an artstyle test.